Tuesday, January 5, 2010

Back From Holiday

Wednesday 12/23: So, as a result of the recent refactoring... Core game logic does not use global variables. Game logic can be run without loading graphics or sound systems. Game logic can be unit tested.

Monday 1/4: Getting back on track after the holiday. Fixed some bugs, including a problem with the AI running simultaneous cuts. Started work on handler cuts.

Tuesday 1/5: New method for turning: tap the dpad. This should work well for quickly turning toward your dump. Improved dump cuts. Added "position" settings for AI players. Fixed AI frisbee chasing bug. Handler will wait for a look before making a dump cut.

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