Thursday, November 12, 2009

Don'tcha Wish You Could Play This Game?

Monday 11/9: Continued work on restructuring the AI system. I've come to realize that this is the most complicated part of the whole program and I'll probably need to completely rewrite it a handful more times before I'm done. Anyway, it's getting more flexible all the time.

Tuesday 11/10: Added breakside cuts from the stack. Refactored AI loading code.

Wednesday 11/11: Added a whole bunch of different strong side cuts, including a couple deep cuts. Rewrote the throwing actions so that they are easier to control.

Thursday 10/12: Fixed backhand animation. Hid the status bar. AI players now throw backhands. AI now moves around a little (randomly) on the mark. Fixed some bugs (AI would sometimes run away with the disc). Turning with the disc is now done with the d-pad.

This week had a bunch of small changes that really increased the playability. The controls still need some refining, but you might actually call it "fun" to play now, whereas before it was simply frustrating. (Don't get me wrong, it's still fairly frustrating)


2 comments:

Edelman said...

what are those wretched yellow and red jerseys from?

:D

looks awesome man!

Axis said...

Yeah yeah...none of my teammates liked them either.

IM SO SORRY