Friday, October 2, 2009

Wednesday 9/30: Someone was nice enough to line the field. Yay!

Thursday 10/1: Nicer looking field. It also stretches off into the distance. AI scripts now use XML, which allows more complexity like 'situational' groups of instructions that only run if the player is in a certain position, for example. Made a model cache. Got AI players to run a simple attack drill. (Continuously! Yes!)


No comments: