Wednesday, September 23, 2009

Let's Play Catch

Friday 9/18: A little work on the beginning of an AI scripting system.
Monday 9/21: Tweaked the camera and throwing mechanics. Added some space at the bottom of the screen when holding the frisbee that you can use to turn.
Tuesday 9/22: Tweaked the AI system. Started on the frisbee reading/catching logic.
Wednesday 9/23: Finished the frisbee reading/catching. More camera tweaks. Added a ground "shadow" to make it easier to read the frisbee.

I think I'm almost to the point where I can implement a simple drill.


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