Championship Ultimate is right now made up of 30,239 lines of code! The biggest file by far is Player.m which is 1699 lines.
Yesterday, August 24th, was the one year anniversary of the beginning of the project. Here are some comparison screenshots:
8/24/2009 |
8/24/2010 |
Here's the changelog:
Gameplay Improvements:
Much more realistic flight physics
Can put curve on throws (inside-out and outside-in)
Can alter the angle of attack (changes the height of throws)
Can optionally use simple throwing controls that require no pivoting
Tweak camera to show more action on the near sideline
Throws out of bounds come in where they went out
Pulls out of bounds respect the brick mark
Added Huck drill
AI Improvements:
Poached players cut more aggressively
Tone down AI poach defense and make throwers less conservative
AI will more intelligently chase your hucks
AI has better judgement of whether a huck is open
Graphical Improvements:
Better looking stadium
Added stadium lights
Added camera flyby to game intro
Added nicer looking sky
New buttons
New stall counter
New Teams:
OSU Leadbelly
CHS Varsity
Oberlin Preying Manti
Bug Fixes:
Player numbers looked wrong when pivoting (and related problems)
Holding down throwing arrow might lead to player switch
Other misc. fixes
A few things have been pushed back to 1.3, which should be a pretty exciting release as well.