Saturday, March 14, 2009

Flight

A throw from a novice will often come in much too hard and fast, making it hard to catch.
A throw from a more experienced player will likely have a bit of touch, but it might slow up too early and bend from lack of power.
A throw from a master will have almost no variation in speed or angle. It's not hard to see this, because it looks unnatural. The disc seems like it should slow down, but instead it plods along at a controlled pace, perhaps even appearing to speed up at the end (because the mind expects it to slow). There's good video of this on the Dream Cup DVD, where Jeremy Cram gives throwing instruction.

Lately I've tried to achieve this with my own throws. I believe I am almost successful with my backhand. Forehand seems a bit tougher. The trick seems to be adding a generous dose of torque and spin, and finding the perfect angle. That angle should be a little over 5 degrees nose up for a mid-release throw.

How will I get it for my forehand? I need to apply more spin to the disc, but merely flicking it harder or cranking my wrist around won't do it. The applied force would be much too erratic. As always, it comes down to good form. The generated spin should come from core strength translated into hip, shoulder, arm, and finally wrist movement. If it all comes through even and powerful, the disc will have greater spin but an even flight path.